CS-STEM Based Education Solutions

CS - STEM stands for Computer Science, Science, Technology, Engineering and Mathematics. This acronym has been used in many political and educational settings to discuss innovation, work force development, and economic growth.

For RFL – STEM is the integration and application of four different content areas to produce a population who can make informed decisions about the world they live in. Math and Science provide detailed and robust content about the world. Engineering and Technology provide the environment where experiments can be created and the content comes alive and relevant.

RFL believes the most important component of STEM is to "learn by doing". While the concept may be simple, the practice is challenging.

Our aim is for all students to know and understand the ever changing world in such a way that gives them the abilities and knowledge to make informed and educated decisions. These life-long and 21st Century skills allow students to make relevant decisions about their lives based on what they know and what they have experienced.

RoboFun Lab® is an environment to experiment with new technologies and concepts in fun & hands on learning. We endeavour to transform learning CS-STEM (Computer Science – Science, Technology, Engineering & Math) from conventional to Hands-On, following the saying, "Your hands know more than you think they know"

We endeavour to deliver "New Hands on Learning Systems" by creating platforms & opportunities to facilitate students in using "New Age Technologies" to make learning "Language (English), Social Sciences, Computer Science, Science, Technology, Engineering & Mathematics [CS- STEM]" fun & natural.
Why STEM with Robotics?

Science, Technology, Engineering and Maths are not just for the school "brainiacs". The benefits of learning these subjects spread across all areas of life and in every career choice. In this burgeoning technological era these subjects encourage reasoning and teach the type of thinking skills that 21st century adults are going to need in a world where almost everything will be enhanced by the use of robotics.

Problem Solving
A natural "how does it do that" response from kids leads to imperative critical thinking skills. Kids learn to rationalise and reason when learning about and imagining a robots potential. Finding out just how robotics can help with problem solving, leads to the conception of a myriad other possibilities and the opportunity to figure out just how to make them happen. Just because your child battles to figure out a maths problem in black and white in front of them, doesn´t mean they don´t have the aptitude for maths. Robotics teaches fun, practical reasoning and problem solving that kids don´t even realise they are learning.

Decision Making
Understanding cause and effect is an essential life skill that we try to teach our children from birth. "Don´t touch that, it´s hot and you will get burnt". These simple concepts are easy to grasp, but as you get older, decisions are harder to make. With problem solving and critical thinking skills, good and quick decision-making becomes a lot easier. Building and programming robots goes hand-in-hand with problem solving and taps directly into a child´s natural curiosity, which is exactly where great ideas and life-changing inventions are born.

The future of the world lies not just in being able to use technology, but also in developing it. To understand robotics kids need to be exposed to coding and programming. There is already a gap in the career market for coders and continual advancements in technology only serves to highlight the importance of robotics education in schools. Finding ways to increase interest in STEM subjects, and their relevance to the exciting world our kids will soon be living in is becoming a crucial part of their education.

It´s the Future
Advancements in technology are happening every single day. Kids around the world are being exposed to the advantages of learning robotics and understanding their place in society today. Others will be left at a distinct disadvantage when they leave school, with possibly fewer career and study opportunities than those who have already been exposed to the educational concept of what robotics can do and how they do it.

Google´s Senior Vice President, Susan Wojcicki explains, "Learning to code makes kids feel empowered, creative and confident. If we want our young women to retain these traits into adulthood, a great option is to expose them to computer programming in their youth."

With Lego, student gets to participate in 2 international competitions round the year:

World Robot Olympiad:
The World Robot Olympiad is an event for science, technology and education which brings together the young people all over the world to develop their creativity and problem solving skills through challenging and educational robotics competitions.

FIRST competitions:
FIRST Lego League Jr.
The World Robot Olympiad is an event for science, technology and education which brings together the young people all over the world to develop their creativity and problem solving skills through challenging and educational robotics competitions.

FIRST Lego League Elementary and middle school-aged students research a real-world engineering challenge, develop a solution, and compete with LEGO-based robots of their own design

FIRST Tech Challenge
Teams of middle and high school-aged students are challenged to design, build, and program a robot to play a floor game against other teams´ creations

With Scratch, you can program your own interactive stories, games & animations - and share your creations with others in the online community. Scratch helps young people learn to think creatively, reason systematically & work collaboratively - essential skills for life in 21st century.

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